
Avia Wheel
Every round plays out in two acts. First the wheel picks one of five planes; if it stops on a bonus plane you backed, a flight takes off and you choose when to cash out – even before take-off. Demo, worked rounds, RTP 95% and the €20,000 cap inside.
Key facts
| Item | Details |
|---|---|
| Game | Avia Wheel |
| Developer | InOut Games |
| Released | 27 October 2026 |
| Format | Multiplayer betting wheel with a crash-style bonus flight |
| Return to player | 95% |
| Volatility | Not published by the studio |
| Wheel | 45 sectors: White 19 · Grey 19 · Blue 4 · Green 2 · Red 1 |
| Act I result | White or Grey: 2× the bet, stake included, before extra multipliers |
| Act II entry | Blue, Green or Red: a Crash Bonus flight for matching bets |
| Flight ceilings | Blue 100× · Green 200× · Red 500× |
| Pre-spin multipliers | White and Grey 3×–10× · bonus sectors 2×–10× |
| Cash Out | Bonus flights only – from Pre-Flight until the crash |
| Stake limits | Minimum bet €0.12 · maximum bet €200 |
| Maximum win | €20,000 per round, all winnings combined |
| Bet controls | Chips, Repeat Bet, Double ×2, Undo, Total Bet, All Bonuses |
| Records | Recent results, game history, a unique game number per round |
| Free demo | Yes, no account needed |
| Devices | Browser on phone, tablet and desktop |
Avia Wheel: one round in two acts
Avia Wheel is a multiplayer betting game from InOut Games, released on 27 October 2026. The easiest way to understand it is as a short play in two acts. In the first act a huge wheel with a gold rim turns against a blue sky, and everybody at the table watches the same spin. Its 45 sectors are shared by five plane types, and your chips decide which of them you are rooting for. White and Grey settle on the spot; Blue, Green and Red lead on to the second act.
The second act is a flight. The scene moves to an airfield, the plane waits on the runway with a starting multiplier on display, then takes off, and the number climbs until the plane crashes. Only players holding a bet on that colour are aboard, and each of them picks the moment to press Cash Out – which already works before the wheels leave the ground. Blue can climb as far as 100×, Green 200× and Red 500×, but those are ceilings rather than targets. The published return to player is 95%.
The running order of a round, beat by beat
Every round, from the first chip to the last number, runs through the same eight beats. Learn them once and the betting timer will feel much less rushed.
- Act I · The countdown opens. A betting timer starts. While it runs you can place, double or undo bets; when it reaches zero the table closes.
- Act I · Chips go down. Pick a chip value and tap a plane type – each tap adds that value to the bet on it. You may back one plane or several, and every selection counts as a bet of its own.
- Act I · Bets are locked. Once the timer runs out, nothing can be changed or withdrawn. Look at Total Bet before that moment, not after it.
- Act I · Multipliers appear. Some sectors may now receive a random multiplier: 3× to 10× on White and Grey, 2× to 10× on the bonus colours.
- Act I · The wheel stops. The pointer picks one sector. Bets on every other plane type lose; a winning White or Grey bet is paid automatically.
- Act II · Pre-Flight. If the pointer chose Blue, Green or Red, holders of that colour see their plane on the runway with its starting multiplier – and Cash Out is already live.
- Act II · Take-off and climb. The plane leaves the ground and the multiplier rises. You can collect the figure on screen at any moment or keep flying.
- Act II · The crash. The flight ends without warning. Bets cashed out in time keep their payout, bets still aboard are lost, and a new countdown begins.
When the pointer lands on White or Grey, the round simply ends after beat five – and that is what happens on most spins. Keep it in mind when you plan a session: the second act is the exception, not the routine.
Prologue: chips, the countdown and the five bet controls
Before anything spins there is a short prologue in which you build your bet. The bet panel has five tools, and two of them can quietly multiply what you stake, so it pays to know exactly what each one does.
| Control | What it does | Worth knowing |
|---|---|---|
| Chip selector | Sets the amount added each time you tap a plane type | Tapping the same plane again adds the chip again – up to the applicable limit |
| Repeat Bet | Puts last round's bets back on the table | Stays available until you place a new bet yourself |
| Double (×2) | Doubles every bet currently on the table | Only if your balance and the limits allow it – check the total afterwards |
| Undo | Removes the bet you placed most recently | Press it again to remove earlier ones, in reverse order |
| Total Bet | Shows the combined stake of the round | The one figure that tells you what is really at risk |
All Bonuses: one tap, three separate bets
×3All Bonuses places the selected amount on Blue, on Green and on Red, each as an independent bet. Nothing is shared between them, so your Total Bet grows by three times the amount you selected.
- €0.12 selected€0.36
- €1 selected€3
- €5 selected€15
- €20 selected€60
All Bonuses guarantees you a seat on whichever bonus flight comes up – it does not guarantee that one comes up at all. When the pointer stops on White or Grey, which covers 38 of the 45 sectors, all three bets lose together. When a bonus colour wins, only the bet on that colour goes on to the runway; the other two are already gone.
Act I: a wheel of 45 sectors and five planes
The first act is pure chance, and its odds are printed on the wheel itself. All 45 sectors are the same size, so the share of sectors a plane owns is its chance of being picked on any spin. Here is what each of the five planes stands for:
Settles at once: 2× the bet, your stake included. A pre-spin multiplier on the winning sector raises the payout.
White's twin in every respect – the same number of sectors and the same automatic 2×. Only the shade differs.
The bonus colour you will meet most often. Its flight can climb as high as 100×.
Half of Blue's sectors and twice its ceiling: a flight that tops out at 200×.
A single slice of the wheel and the highest ceiling in the game – 500×.
Share of the wheel against the size of the prize
Left: how much of the wheel each plane owns (linear scale, rounded). Right: the 2× base payout of White and Grey and the flight ceilings of the bonus planes on a logarithmic scale. Ceilings are maxima, not typical results.
Read the chart from top to bottom and the trade-off of the whole game appears: the more of the wheel a plane owns, the less it can pay. White and Grey together hold 38 sectors, about 84.4% of the wheel. The three bonus planes share the other seven, roughly 15.6%, so a flight comes up on average once every six to seven spins. And the wheel keeps no memory: Red has its one-in-45 chance on every spin, however long it has been missing.
Act I, second scene: multipliers that land before the spin
Between the locked bets and the spin there is a second scene that is easy to overlook. Selected sectors can light up with a random multiplier. You cannot steer it – it arrives after betting has closed – but it changes what the winning sector is worth.
| Sector type | Possible multiplier | What it does if that sector wins |
|---|---|---|
| White and Grey | 3× to 10× | Increases the regular payout of the winning bet; the result screen shows the final amount |
| Blue, Green and Red | 2× to 10× | Becomes the starting multiplier of the flight – the figure you see during Pre-Flight |
Two details matter. A multiplier belongs to the exact sector that receives it: with four Blue sectors on the wheel, a 6× on one of them does nothing for you if the pointer stops on another Blue sector. And how often multipliers appear, or where, is not published, so treat them as a pleasant surprise rather than something to plan around. The rules also leave open how an extra multiplier combines with the 2× base of White and Grey, which is why this guide never calculates those payouts – the game shows the total.
Intermission: rehearse both acts in the free demo
Between the two acts sits the best place to learn them: the free demo. It is the official InOut Games build running on play money, with no account and no deposit. Start it from the picture below on a phone, tablet or computer and you get the whole round – the countdown, the bet panel, the pre-spin multipliers, the wheel and the bonus flights.

Give the demo a job. Play a few rounds on White and Grey only, until the timer and the bet panel feel automatic. Then move to the bonus colours and practise the second act on purpose: on one flight take the Pre-Flight figure, on the next wait for take-off, on a third stay aboard longer than feels comfortable. Press All Bonuses once and see what it does to Total Bet. A demo session says nothing about the next real round, but it lets you make your mistakes for free.
Act II: from the runway to the crash
The second act starts only when the pointer lands on Blue, Green or Red, and only for players who backed that exact colour before the timer ran out. A Blue bet earns no seat on a Green flight; everyone without a matching bet can watch but not join. The flight has three phases:
- On the runway – Pre-Flight. The plane is parked on the airfield and the starting multiplier is on screen – taken from the winning sector if it carried one. Cash Out already works, so you can lock that figure before the plane even moves.
- In the air. After take-off the multiplier climbs without pause. At any moment you may collect what is shown, or stay aboard and let it rise further, with your bet still at risk.
- The crash. The flight ends abruptly. From that instant Cash Out is gone, bets still aboard are lost, and payouts secured earlier stay exactly as they were.
Six ways a flight can end for your bet
Each ceiling is a limit, not a forecast: Blue stops at 100×, Green at 200×, Red at 500×, and a flight may crash long before reaching any of them.
See what the second act changes. In the first act you can only choose and wait; in the second, your timing decides the multiplier you leave with. The Pre-Flight Cash Out sharpens this whenever the wheel has handed you a starting multiplier: you can bank it on the runway, or put it back at risk for the chance of more. Either way, settle your rule before the plane moves – the climb is a poor moment for arithmetic.
Six rounds worked through
Rules make more sense with numbers attached. These six rounds are invented to show how bets resolve – the stakes, the multipliers and the Cash Out moments are made up, and nothing here says how often an outcome happens.
- Grey alone, a plain win
€5 on Grey and nothing else; Total Bet €5. The pointer stops on a Grey sector without a multiplier, so the bet pays 2× including the stake: €10 comes back, settled automatically. Had that sector carried a multiplier, the payout would have been higher – the result screen shows the exact total.
- Grey plus Blue, and a cash-out in the air
€2 on Grey and €0.50 on Blue; Total Bet €2.50. The pointer picks a Blue sector, so the Grey bet loses and the Blue bet goes to the runway. You let the plane take off and press Cash Out when the display reads 3.4×. Illustrative calculation: €0.50 × 3.4 = €1.70 back from the €2.50 staked in that round.
- Green with a head start
€1 on Green. The winning Green sector carries an 8× multiplier, so the flight starts at 8× and you cash out during Pre-Flight, before take-off. Illustrative calculation: €1 × 8 = €8; the game shows the payout once the Cash Out has registered.
- All Bonuses meets a White sector
All Bonuses with €0.50 selected: €0.50 each on Blue, Green and Red, Total Bet €1.50. The pointer stops on White. None of the three bets matches, so all €1.50 is lost and there is no flight for you to join.
- Repeat, Double – and one moment too long
Last round you had €1 on Blue and €1 on Red. You press Repeat Bet, then Double: €2 on each, Total Bet €4. Blue wins, the Red bet loses and the Blue bet takes off. You wait for a bigger figure, and the plane crashes before your Cash Out registers – the whole €4 is gone.
- When the cap steps in
€100 on Red. Red wins and you cash out at 250×. Illustrative arithmetic: €100 × 250 = €25,000, more than the maximum win of €20,000 per round, which covers all winnings of the round together. The payout would be limited to €20,000 – a large number on screen does not lift the cap.
Illustrative calculations only: a flight payout is assumed to be the stake times the registered multiplier, and the game's own display is authoritative. Real flights can crash at any moment, including far below the figures used here.
Decision guide: which act are you here for?
There is no winning system for a wheel, but there is a plane that fits what you came for. Match your aim to a row below, then fix your Cash Out rule before the countdown starts.
| If you want… | Back | What act II asks of you | Keep in mind |
|---|---|---|---|
| Short rounds that settle themselves | White or Grey | Nothing – the result is paid automatically | The payout is 2× including your stake, so a win doubles only that bet |
| To reach the runway as often as possible | Blue | A Cash Out decision on most flights you join | 4 sectors of 45, ≈ 8.9% – on average about once in 11 spins |
| A higher ceiling at longer odds | Green | Patience, because flights are rarer | 2 sectors of 45, ≈ 4.4%; the flight tops out at 200× |
| The longest shot on the wheel | Red | Discipline when the number runs high | 1 sector of 45, ≈ 2.2%; at larger stakes the €20,000 cap can come into play |
| A seat on every flight | All Bonuses | One decision per flight, on one bet | Costs three times the selected amount and loses entirely on 38 of 45 sectors |
Mixing aims is allowed – you can back White and Blue in the same round – but only one plane type can win a spin, so every extra selection is partly a bet against yourself. Watch Total Bet and be clear about what each chip is paying for.
RTP 95%, stakes from €0.12 to €200 and the €20,000 round cap
Return to player: 95%. That is the theoretical share of all stakes returned to players over a very large number of rounds, leaving a house edge of 5%. Over one evening it says very little: most rounds settle at the wheel, flights are comparatively rare, and the size of a flight result depends on your own Cash Out. The studio does not publish a volatility rating.
Stakes. The official rules list a minimum bet of €0.12 and a maximum bet of €200 in the standard set-up. Taps keep adding to a bet until a limit is reached; at that point the game shows a notice and accepts nothing more. Operators can configure their own values, and the Game Rules panel of your session displays the ones that apply.
The round cap. Whichever plane wins, the payout of a single round cannot exceed €20,000. The cap applies to everything you win in that round taken together, and a multiplier on screen does not override it. With flight ceilings of 100×, 200× and 500×, that limit is more than theoretical at higher stakes – the table below shows where it starts to bite.
Where the ceilings meet the €20,000 cap
| Bonus plane | Flight ceiling | Stake at which the ceiling equals the cap | Ceiling payout at a €1 stake |
|---|---|---|---|
| Blue | 100× | €200 | €100 |
| Green | 200× | €100 | €200 |
| Red | 500× | €40 | €500 |
Illustrative arithmetic: stake times ceiling, assuming a Cash Out exactly at the maximum, which a real flight may never reach. Above the stake shown, even a perfectly timed Cash Out at the ceiling would be cut back to €20,000.
Myths about the wheel and the flight
A wheel and a crash game in one round attract twice the folklore. Six beliefs worth dropping before you play:
Red has not shown up for ages, so it is due.
Each spin is a fresh draw from the same 45 sectors. Red keeps its one-in-45 chance every time, however long the dry spell lasts.
A multiplier on a sector pulls the pointer towards it.
Multipliers change what a sector pays or where a flight starts. The count of sectors per colour stays 19, 19, 4, 2 and 1, so the odds do not move.
Covering White and Grey is a safe way to grind.
Only one of them can win a spin, and it returns 2× its own bet including the stake – without a multiplier you get your total back at best. On 7 of the 45 sectors both bets lose.
All Bonuses spreads one chip across the three bonus planes.
It places the full selected amount on each of them. One tap triples the stake, and only the bet on the winning colour can fly.
A Cash Out pressed a split second before the crash always counts.
What counts is registration. If Cash Out and the crash happen almost together, whichever is registered first decides the bet.
A Red flight normally climbs close to 500×.
500× is the most a Red flight can reach, not a typical outcome. Any flight can end shortly after take-off, and nothing announces the moment.
Checklist before your first real-money round
Tick every line before the first round played with real money. An empty box is a reason to go back to the demo.
- I have opened the Game Rules panel and noted the minimum bet, maximum bet and round cap of this session.
- I know which plane types I am backing, and that each selection is a separate bet.
- I have checked Total Bet after using Double, Repeat Bet or All Bonuses.
- I know that White and Grey pay 2× including the stake, while a bonus colour only opens a flight.
- I chose my Cash Out rule for flights – a target multiplier, or taking the runway figure – before the countdown.
- I have played several flights in the demo and seen how early a crash can come.
- My connection is stable – a dropped connection does not cancel a bet, but the bet still needs a registered Cash Out.
- My budget for the session is fixed, and deposit or loss limits are set in my casino account.
Keep the list for later sessions as well. Replace the first line with a quick look at whether the limits have changed, and the rest still applies.
Glossary of the wheel and the runway
The game's screens and this guide use a handful of terms that may be new to you. Here they are in one place.
- Sector
- One of the 45 equal slices of the wheel, each belonging to one of the five plane types.
- Pointer
- The marker at the rim of the wheel; the sector it stops on decides the round.
- Betting countdown
- The timer during which bets can be placed and adjusted. At zero, every bet is locked.
- Total Bet
- The combined amount of all the bets you have on the table in the current round.
- All Bonuses
- A shortcut that places the selected amount separately on Blue, Green and Red.
- Pre-spin multiplier
- A random value – 3×–10× on White and Grey, 2×–10× on bonus sectors – given to some sectors just before the spin.
- Starting multiplier
- The figure a bonus flight begins with; it comes from the winning sector's multiplier when there was one.
- Pre-Flight Phase
- The wait before take-off, when the plane stands on the runway and Cash Out is already available.
- Ceiling
- The maximum multiplier a bonus flight can reach: 100× for Blue, 200× for Green, 500× for Red.
- Crash
- The end of a flight. Bets without a registered Cash Out are lost at that instant.
- Cash Out
- The button that locks the current multiplier for your bonus bet; it has to be registered before the crash.
- Game number
- The unique identifier of each round, used to find it again in the game history.
Gold rim, open sky, an airfield: how Avia Wheel looks
Avia Wheel borrows its look from a fairground and an air show. A huge wheel in a heavy gold frame fills most of the screen, a bright sky with cartoon clouds sits behind it, and the bet panel lines up the five plane types underneath. The cast is easy to tell apart:
White Plane
The regular colour that settles at 2×, marked on its sectors by a white plane symbol.
Grey Plane
White's counterpart with the same 19 sectors, told apart only by its shade.

Blue Plane
A white-and-blue propeller aircraft. Its flight is the most frequent and goes up to 100×.

Green Plane
A sleek business jet in lime green, for flights of up to 200×.

Red Plane
A red-and-white fighter jet on the rarest sector of all, with a ceiling of 500×.

The wheel
Promotional art of the gold-rimmed wheel. Its sector colours are decorative; the rules set the split at 19 / 19 / 4 / 2 / 1.
When a bonus colour wins, the wheel steps aside and the second act moves to an airfield: a hangar, a windsock, mountains on the horizon and a runway lined with lights. The plane waits there with its multiplier, takes off and climbs while the number grows – deliberately little scenery, so your eyes stay on the figure that matters. The artwork on this page comes from InOut Games; wherever the wheel appears, it is an illustration, not a map of the real sector layout.
Game numbers, history and dropped connections
A number for every round
Each round has its own game number, so a particular result can be found again later.
Results and history
A statistics area lists recent results, and your game history is available in the interface.
Dropped connection
A bet that has been placed stays active and takes part in the round even if you go offline.
Malfunction rule
A malfunction voids the plays and payouts of the round concerned; the round is cancelled and bets are refunded.
Three checks are open to every player, and none takes more than a minute:
- Open the Game Rules panel of your session and check the limits that apply there – the official texts quote €0.12, €200 and €20,000 for the standard version.
- After a round you want to remember, note its game number: that is how you find it again in the history or quote it to customer support.
- Browse the recent results from time to time to see the spread of outcomes for yourself – it describes the past, never the next spin.
None of these features make a result predictable, and none are meant to. What they offer is traceability: a record of what you bet, what the wheel picked and what was paid. Whether you are paid out in the end depends on the operator, so a valid licence and clear withdrawal terms matter as much as the rules of the game.
Is Avia Wheel legit or a scam?
"Is Avia Wheel a scam?" is a fair question about a game launched only in October 2026. The short answer: Avia Wheel is a genuine InOut Games title with a published RTP of 95%, a complete set of rules inside the game, fixed sector counts that reveal the odds of every colour in advance and a game number on every round. Nothing about the game itself is hidden.
The danger lies around it: "wheel predictors" and signal channels that claim to know the next sector, scripts promising perfect Cash Out timing, and copies of the game on unlicensed sites. Where the pointer stops and when the plane crashes is decided inside the game, not by anything a third party can see in advance. Play only at an operator licensed in your country, check that licence before you register, and ignore anyone who sells certainty.
Phone, tablet or computer: is there an Avia Wheel app?
There is no Avia Wheel app to download, and you do not need one. The game runs in the browser – Safari, Chrome and other current browsers – on iPhone and Android phones, on tablets and on desktop computers, with nothing to install.
On a small screen the timer is what to watch: settle your bets before the countdown gets short, because a missed tap is a missed round. In the second act keep your thumb near Cash Out, and remember that a weak mobile signal does not cancel your bet – it simply leaves it in the air until a Cash Out registers or the plane crashes. Ignore any "Avia Wheel APK" offered by unknown sites; there is no official download.
Where to play Avia Wheel for real money
To play Avia Wheel for real money you need an online casino that offers InOut Games titles. The button below leads to one that runs the game in the browser on phones and computers, works with several currencies and has a welcome offer for new players. Before you deposit, open Avia Wheel there and read its Game Rules panel: currency, stake limits and the round cap can differ from the demo.
Gambling rules are set country by country. Play only with operators licensed where you live and only once you are of legal age (18+, older in some countries). Most licensed casinos let you set deposit, loss and time limits, and most regulators run a self-exclusion scheme – both are worth using. Treat every stake as the price of an evening's entertainment, try the demo first, and contact your national gambling helpline if playing stops being fun.
Habits for both acts
No method can tell you where the pointer will stop or when the plane will crash. What you control is short: which planes you back, how much, and when you press Cash Out. These habits get the most out of it.
Habits that help
- Set your Cash Out rule before the spin. Decide in advance whether you take the runway figure or aim for a target, and stick to it once the plane is airborne.
- Use the Pre-Flight Phase. A starting multiplier handed to you by the wheel can be banked before take-off – the calmest moment of the whole flight.
- Keep an eye on Total Bet. Repeat Bet, Double and All Bonuses all add to it; one glance before the timer ends prevents surprises.
- Size bets for the colour. Red comes up once in 45 spins on average, so back it only with an amount you can lose many times in a row.
- Practise flights in the demo. Ten or twenty demo flights teach you more about timing than any article.
Habits that hurt
- Waiting for "one more tick". There is no countdown to the crash; every second aboard is a second at risk.
- Chasing a colour that is "due". Spins are independent – a long gap makes nothing more likely.
- Raising stakes after a loss. Doubling up drains a budget fast and changes nothing about the next spin.
- Covering the whole wheel. Only one plane type wins; every other bet on the table loses by design.
- Trusting predictors and signal groups. Nobody outside the game knows the next sector or the next crash.
Avia Wheel pros and cons
Pros
- Five plane colours with clearly different payouts and odds
- Three bonus flights with ceilings of up to 500×
- Pre-spin multipliers on both regular and bonus sectors
- Cash Out already works on the runway, before take-off
- A simple bet panel with Repeat, Double and Undo
- Free demo in any browser
Cons
- The Red Plane owns just one of the 45 sectors
- A missed Cash Out costs the whole bonus bet
- No warning of when the plane will crash
- All Bonuses triples the stake of a round
- Little variety beyond the wheel and the flight
- At 95%, the RTP trails Avia Fly 2 and Wheel Out (96.5%)
Avia Wheel, Avia Fly 2 or Wheel Out: who each one suits
Avia Wheel is one of several InOut Games titles built around a plane or a wheel. Its two closest relatives answer the same question – how much control do you want once a round is running? – in very different ways.
The timer player
Likes quick choices under a countdown and a button to press mid-round: Avia Wheel.
The planner
Prefers to set everything before launch and then just watch: Avia Fly 2 or Wheel Out, neither of which has a cash-out button.
The odds counter
Wants to know the exact chance of each outcome in advance: Avia Wheel, where the sector split shows it.
The ceiling chaser
Looks for the biggest multiplier on paper: Wheel Out lists up to 10,000×, Avia Wheel 500× on the Red flight.
Side by side
| Avia Wheel | Avia Fly 2 | Wheel Out | |
|---|---|---|---|
| Released | 27 October 2026 | 27 January 2026 | 23 June 2026 |
| RTP | 95% | 96.5% | 96.5% |
| How a round works | A 45-sector wheel, then a bonus flight for three of the five colours | A plane follows a set path and collects add-ons, multipliers and dividers | A tyre rolls and its counter picks up adders and multipliers on the way |
| Your decision once it starts | Cash Out during the bonus flight, from the runway until the crash | None – there is no cash-out button | None – there is no cash-out button |
| Highest multiplier | 500× (Red flight ceiling) | 100× per flight | 10,000× |
| Stake | €0.12 – €200 | €0.10 – €200 | €0.01 – €200 |
| Round cap | €20,000 | see the game rules | €20,000 |
| Best for | Players who like a timing decision and visible odds | Players who want to set a bet and watch the flight | Players who like a single push and a long roll |
If the moment of decision is what you enjoy, Avia Wheel is the only one of the three that gives you a button to press mid-round. If you would rather set a stake and let the round run, Avia Fly 2 and Wheel Out both play out without a cash-out – with a higher RTP of 96.5%, but also without a safety exit like Pre-Flight. All three have free demos and usually share the same casino lobbies.
Player reviews of Avia Wheel
Six players, six styles – from runway cash-out fans to Red Plane optimists.
“I play the runway game: if the wheel gives Blue a starting multiplier, I take it before take-off, no exceptions. Small wins, but very few nasty surprises.”
Verified player“The airfield scene is lovely and the climb is properly tense. I set a target before every flight, and the demo taught me to stick to it.”
Verified player“Red is one sector out of 45 and it feels like it. I got a single Red flight in a long evening and bailed at a modest number. Fun, but know what you are signing up for.”
Verified player“Total Bet saved me twice – I had pressed Double after All Bonuses without noticing. Now I glance at it before every countdown ends.”
Verified player“White and Grey are a bit flat on their own; the game comes alive in the flights. I do wish the RTP were higher than 95%, though.”
Verified player“Runs smoothly in Chrome on my phone. My connection dropped once mid-flight – the bet was still there when I came back, and I cashed out in time.”
Verified playerMore plane and wheel games from InOut Games
Avia Wheel belongs to a family of InOut Games instant games with planes and wheels. These three are its closest relatives and usually sit in the same lobbies.

Avia Fly 2
Released on 27 January 2026 with an RTP of 96.5%: a plane follows a set path, collecting additions, multipliers and dividers, with no cash-out button – up to 100× per flight.

Avia Fly
The original from 23 November 2023: a night-flight crash game with a radar look, a classic cash-out mode and Trenball bets on fixed targets of 1.96×, 2× and 10×. RTP 95%, up to 1,000×.

Wheel Out
The tyre-toss game from 23 June 2026: one push, then the counter grows with adders and multipliers while pigeons and walls get in the way. No cash-out, RTP 96.5%, up to 10,000× with a €20,000 cap.
Avia Wheel: questions and answers
The wheel has 45 equal sectors: White 19 and Grey 19 (≈ 42.2% each), Blue 4 (≈ 8.9%), Green 2 (≈ 4.4%) and Red 1 (≈ 2.2%). Pre-spin multipliers do not change these numbers, and every spin starts from the same odds.
Not really. Only one of them can win, and it pays 2× its own bet including the stake – with €1 on each, a win returns €2 of your €2 Total Bet unless the sector carried a multiplier. If the pointer stops on one of the seven bonus sectors, both bets lose.
Yes. Every bonus flight opens with a Pre-Flight Phase in which the plane waits on the runway and Cash Out is already available. If the winning sector had a multiplier, that is your starting figure, and you can lock it before take-off.
The bet is not cancelled; it stays in the round. During a flight it still needs a Cash Out registered before the crash, otherwise it is lost like any other bet left aboard. If the game itself malfunctions, the round is cancelled and bets are refunded.
No. A multiplier only changes what that sector is worth – a higher payout on White or Grey, a higher starting point on a bonus colour. Multipliers are assigned after betting closes, and the split of 19, 19, 4, 2 and 1 sectors stays the same.
Three times the selected amount: €1 selected means €1 on Blue, €1 on Green and €1 on Red, €3 in total. If White or Grey wins, all three bets lose; if a bonus colour wins, only that colour's bet takes off.
The highest flight ceiling is 500× on the Red Plane, ahead of 200× for Green and 100× for Blue. Whatever the multiplier, the payout of a round is capped at €20,000 for all your winnings combined. The Game Rules panel shows the values for your session.
Yes – the demo on this page is free and needs no account, though demo winnings are not real money. No app is required: Avia Wheel runs in the browser on iPhone, Android, tablets and computers. Stay away from APK files on unknown sites.
